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"When you need to connect this with that - they're priceless. Used mostly for Electric blueprints, but that's not all they can do..."
In-game description

Power Cable is a crafting part in Dying Light. They are typically used to craft various electric and impact weapon modifications.

Blueprints[]

Weapon modifications[]

These following weapon modifications require power cables to craft.

GameSpot Expert Reviews

Base game[]

Blueprint Requirements Effects
230V
  • Long knife
  • Short knife
  • Electricity - Medium

Airport security

  • Crowbar
  • Military shovel
  • Police baton
  • Electricity - Medium
Angel sword
  • Blade
  • Handsaw
  • Khopesh
  • Long sword
  • Machete
  • Scythe
  • Short sword
  • Burning - Medium
  • Electricity - Medium
Cut'n'go
  • Blade
  • Cleaver
  • Handsaw
  • Khopesh
  • Long sword
  • Machete
  • Scythe
  • Short sword
  • Sickle
  • Impact - Medium
Electrician
  • Hammer
  • Wrench
  • Electricity - Medium
Electrocutioner
  • Axe
  • Hatchet
  • Khopesh
  • Long sword
  • Pickaxe
  • Scythe
  • Sledgehammer
  • Electricity - Medium
Glowing stick
  • Bat
  • Crowbar
  • Pipe
  • Police baton
  • Burning - Small
  • Electricity - Small
God hammer
  • Axe
  • Hammer
  • Hatchet
  • Pickaxe
  • Sledgehammer
  • Burning - Medium
  • Electricity - Medium
Grill'em and kill'em
  • Cleaver
  • Military shovel
  • Pickaxe
  • Pick
  • Sickle
  • Wrench
  • Electricity - Small
  • Burning - Medium
GTFO
  • Long knife
  • Short knife
  • Impact - Medium
Home run
  • Bat
  • Crowbar
  • Hammer
  • Hatchet
  • Military shovel
  • Pickaxe
  • Pick
  • Pipe
  • Police baton
  • Wrench
  • Impact - Medium
Short circuit
  • Blade
  • Cleaver
  • Pickaxe
  • Pick
  • Short sword
  • Sickle
  • Electricity - Medium
Stay down
  • Axe
  • Pickaxe
  • Sledgehammer
  • Impact - Medium
Tru-action electric baseball
  • Bat
  • Electricity - Medium
Water current
  • Pipe
  • Electricity - Medium
Zappo
  • Long knife
  • Short knife
  • Electricity - Small
  • Burning - Small
Zombie classic
  • Handsaw
  • Machete
  • Electricity - Medium

The Following[]

Blueprint Requirements Effects
Bad plug
  • Blade
  • Long knife
  • Short knife
  • Electricity - Medium
  • Impact - Small
Big thunder
  • Axe
  • Pick
  • Pickaxe
  • Sledgehammer
  • Electricity - Medium
  • Impact - Small
Discharger
  • Khopesh
  • Long sword
  • Scythe
  • Electricity - Medium
  • Impact - Small
Electro tool
  • Cleaver
  • Hatchet
  • Sickle
  • Electricity - Medium
  • Impact - Small
Portable charger
  • Baseball bat
  • Crowbar
  • Hammer
  • Military shovel
  • Police baton
  • Wrench
  • Electricity - Medium
  • Impact - Small
SuperNova
  • Short sword
  • Machete
  • Handsaw
  • Electricity - Medium
  • Impact - Small
Twilight phantom
  • Khopesh
  • Long sword
  • Machete
  • Short sword
Uranophobic fabaceous ornithomancer
  • Anti-Gadoid gun

Utility[]

These following utilities require power cables to craft

Blueprint Requirements Effects/Usage
Tesla shield

Used to block incoming damage (biters, gunshots, etc.). This variant electrocutes the target if blocked at the right time.

Note: Requires a shield to craft.

Other[]

Other blueprints which require power cables to craft.

Blueprint Requirements Effects/Usage
Czesui's super zombie grenade Causes infected to float and fall after a period of time.
Mysterious blueprint Creates the "Extraterrestial chicken on a stick" weapon.
Tolga's folly Creates "The Button" which teleports you to a random location.

DLC[]

DLC items which require power cables to craft.

Blueprint Requirements Effects
Night club
  • Pipe
  • Electricity - Medium
  • Burning - Medium

Locations[]

16 power cables can be found south west of the barge NX-01 Exitprise, underneath a bridge, surrounding an overturned van. It is guarded by a goon and multiple biters.

Gallery[]

Trivia[]

  • It is the only blue rarity craft part in Dying Light.
  • The power cable's in-game model appearance suggests that it is an AC cable
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