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'''Night Walkers''' are a type of [[infected]] that appear mainly at [[night ]] in [[Harran]].
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'''Night Walkers''' are a type of [[infected]] that appear mainly at [[night]] in [[Harran]] in ''[[Dying Light]]''.
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== Overview ==
 
== Overview ==
Night Walkers are a special type of [[Biter ]] that has undergone a rapid and sudden transformation that occurs only at night, although in "The Following" it can happen at day too, which will turn them into a kind similar to the [[Viral]]s.
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The Night Walker is the result of a [[Biter]] undergoing a sudden transformation that usually occurs only at night (in [[Dying Light: The Following|The Following]], Biters can transform into Night Walkers during the daytime).
Night Walkers can easily be identified from the misty substance that they emit (both during the day and at night). During the day (apart from in The Following), Night Walkers are basically on the same level as Biters. They will be slow in speed/manueverability along with they only prove much of a threat if they swarm/heavily outnumber the player.
 
However, at night Night Walkers are essentially a far weaker and less dangerous version of the Volatiles. This doesn't mean however that they shouldn't be watched out for, as they can still give pursuit and for inexperienced players, Night Walkers alone in a pursuit can be quite deadly, especially if the player hasn't unlocked many safe zones around the Slums or Old Town. 
 
   
 
Night Walkers are extremely fast and agile, and behave very similar to a [[Viral]]. They can easily be identified from the misty substance that they emit (both during the day and at night). During the day (apart from in [[Dying Light: The Following|The Following]]), Night Walkers often cower from the sunlight and are usually not a threat.
Night Walkers have a little more health than a biter, but they are much more aggressive than even the daytime Viral, and will attack faster and with more damage. They do not attempt to dodge attacks or jump back briefly after attacking as often as a normal Viral, instead opting to charge at the player to do as much damage as possible.
 
   
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During the night, however, Night Walkers are far more dangerous. While they are still significantly weaker than [[Volatile]]s, Night Walkers are still stronger and faster than the daytime [[Viral]]. More importantly, they are able to detect the player and initiate a pursuit. As a result, Night Walkers usually serve as scouts, drawing the attention of the horde and the far more dangerous Volatiles upon spotting Crane.
The Biters will only fully transform into Night Walkers when they spot the player at night, and they will also transform when the player is currently being pursued and/or is attempting to hide from pursuing Infected. Biters will also have a higher chance of transforming into Night Walkers if they sustain damage, or if there are a large group of Biters that the Player runs by while being pursued.
 
   
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While Night Walkers share similiar behavior to Virals, they are faster and far more aggressive. They never attempt to dodge or backstep Crane's attacks like a Viral would, instead opting to charge in and do as much damage as possible. Unlike Volatiles, they cannot pounce the player.
Like Volatiles, Night Walkers are hindered slightly by UV light, and will stop to shield their face if the UV Flashlight is shined at them. So that means make sure you have your UV light equipped at night. UV Flares also serve to blind them. Unlike Volatiles, however, Night Walkers are only blinded by UV Light, not hurt by it, this can lead to seeing them during the day, cowering and not attacking for potentially the entire day, if one were to wait around that long.
 
   
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Biters will transform into Night Walkers under a few conditions:
Night Walkers run much faster than the normal daytime Virals, and will eventually catch up to the Player on a straightaway, unless the player is using a speed booster. They are just as fast as the Volatiles, and like the Volatiles they cannot navigate corners that well.
 
   
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#During a pursuit, when Kyle runs near any number of Biters. The higher the level of the pursuit, the more Biters will transform to join in the chase. This is the most common source of Night Walkers.
Although easy to fight in small numbers, Night Walkers can easily build up to dangerous numbers if the Player runs by enough Biters while being pursued. They are especially lethal in small, cramped areas, and, like normal Virals, can sometimes execute a rapid swiping attack that can drastically lower the Player's health instantly. Unlike Volatiles Night Walkers are comparatively fragile, and cannot pounce.
 
   
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#Any kind of loud sound (gunshots, explosions, breaking roofs). Some "quieter" sounds that will not normally draw the attention of a daytime Viral can ocassionally trigger transformations as well, such as the sound of a Goon's rebar hitting the ground. 
Night Walkers are also usually accompanied by the much-stronger Volatiles, making fighting them exponentially more difficult. If the Player manages to evade Pursuit but fails to make it to a Safehouse, they can still spot the Player like a Volatile and resume the chase. This leads to Night Walkers acting more like scouts, getting the attention of the far more lethal Volatiles after spotting the player.
 
   
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#When a Biter starts taking a lot of damage in the presence of other Biters. This will usually happen when nearby Biters start to roar (which will also draw the interest of any Volatile within earshot); it is unclear if the transformation is triggered by the roaring itself, or as a defensive response to the Infected sustaining damage.
In the enhanced edition there is a special rare version of the night walker that comes in roughly 1 to 5 ratio to the normal ones. It it noticable by black "plating" on its skin and significantly increased health and ability to insta kill on leap attack on occasion when player stamina is low. It gives more XP when killed than the normal variant and has high chance of finding valueable items and almost always drop a weapon mod.
 
   
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Although easy to fight in small numbers, Night Walkers can easily build up to dangerous numbers, and do the most damage when the player is distracted trying to evade or fight a Volatile. Because they can transform rather spontaneously, especially during a pursuit, they make navigating Harran at nighttime more risky, and trying to esape or hide from an ongoing pursuit even harder.
It is also worth noting that the Night Walkers, just like the Volatiles, will be alerted to the player's presence and will go after the player if they have killed a [[Bolter]]. 
 
   
 
== Strategy ==
 
== Strategy ==
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* A Biter will take a few seconds to transform into a Night Walker, and the animation and noises it makes during the transformation will be fairly obvious. Take advantage of this delay by running out of its vision range (assuming you are undetected), or killing it before the transformation can complete.
* Night Walkers will cover their eyes when the [[UV Flashlight|UV]] or regular [[flashlight]] is shined in their face - It is better to use the normal flashlight as this will not run out of energy whereas the UV flashlight can and takes a slightly long time to charge back up to be used again if the UV light is drained of energy. 
 
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* Night Walkers are vulnerable to UV light just like Volatiles are, and will stop running to shield their eyes. Shine your UV flashlight and use flares to buy yourself more time and distance during a chase.
* They aren't as tough as [[Volatile]]s or as athletic, which makes them easier to pick off if one spots you. However, they are much faster than the normal daytime Virals. Thus, unless you are using a Speed Booster, Night Walkers and Volatiles will both be able to outrun you on a straight line.
 
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* Like Volatiles (and unlike Virals), Night Walkers run faster than Kyle and will catch up to him on a straight path, unless he is using a speed potion. Climb, slide, jump over obstacles, and make sharp turns to distance yourself.
* If you're running into a transforming Night Walker, it is recommended to use slide and the [[Leg Breaker|leg-breaker]] ability to prevent them from catching up to Kyle. But be cautious of this, as sometimes more than one Biter can transform into Night Walkers at once.
 
* When being pursued, try to avoid large groups of Biters. As long as the player is being chased and Biters are near, it is guaranteed that enough will transform into Night Walkers to make the fight even more problematic for the player.
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* When being pursued, try to avoid large groups of Biters. As long as the player is being chased and Biters are near, it is guaranteed that enough will transform into Night Walkers to make escape even more problematic for the player.
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* Killing a Night Walker with the Takedown ability will not alert the rest of the horde.
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== Trivia ==
 
* During the final mission of the main story, biters can be seen turning into Night Walkers during the day, which is a rare occasion.
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* The infected that attacked Kyle Crane in the game's introductory cutscene appear to be Night Walkers, given the fact that they look like Biters but run like a Viral. Although Biters can transform into Night Walkers in the Following, no Night Walkers are seen during the daytime in the Slums in-game.
 
* Unlike the Volatiles that run back to [[Dark Area]]s at 06:00, instead the Night Walkers will transform back into normal Biters or sometimes shield their eyes from the sunlight, meaning players can take advantage and easily kill the blinded Night Walker.
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{{Infected}}
   
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[[pl:Lunatyk]]
==Trivia==
 
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[[ru:Ночной ходок]]
*During the final mission of the main story, biters can be seen turning into Night Walkers during the day, which is a rare occasion.
 
*Unlike the Volatiles that run back to [[Dark Area]]s at 06:00, instead the Night Walkers will transform back into normal Biters or sometimes shield their eyes from the sunlight, meaning players can take advantage and easily kill the blinded Night Walker. 
 
 
[[Category:Uncommon Infected]]
 
[[Category:Uncommon Infected]]
 
[[Category:Night Infected]]
 
[[Category:Night Infected]]

Revision as of 03:23, 10 July 2020

Night Walkers are a type of infected that appear mainly at night in Harran in Dying Light.

Overview

The Night Walker is the result of a Biter undergoing a sudden transformation that usually occurs only at night (in The Following, Biters can transform into Night Walkers during the daytime).

Night Walkers are extremely fast and agile, and behave very similar to a Viral. They can easily be identified from the misty substance that they emit (both during the day and at night). During the day (apart from in The Following), Night Walkers often cower from the sunlight and are usually not a threat.

During the night, however, Night Walkers are far more dangerous. While they are still significantly weaker than Volatiles, Night Walkers are still stronger and faster than the daytime Viral. More importantly, they are able to detect the player and initiate a pursuit. As a result, Night Walkers usually serve as scouts, drawing the attention of the horde and the far more dangerous Volatiles upon spotting Crane.

While Night Walkers share similiar behavior to Virals, they are faster and far more aggressive. They never attempt to dodge or backstep Crane's attacks like a Viral would, instead opting to charge in and do as much damage as possible. Unlike Volatiles, they cannot pounce the player.

Biters will transform into Night Walkers under a few conditions:

  1. During a pursuit, when Kyle runs near any number of Biters. The higher the level of the pursuit, the more Biters will transform to join in the chase. This is the most common source of Night Walkers.
  1. Any kind of loud sound (gunshots, explosions, breaking roofs). Some "quieter" sounds that will not normally draw the attention of a daytime Viral can ocassionally trigger transformations as well, such as the sound of a Goon's rebar hitting the ground. 
  1. When a Biter starts taking a lot of damage in the presence of other Biters. This will usually happen when nearby Biters start to roar (which will also draw the interest of any Volatile within earshot); it is unclear if the transformation is triggered by the roaring itself, or as a defensive response to the Infected sustaining damage.

Although easy to fight in small numbers, Night Walkers can easily build up to dangerous numbers, and do the most damage when the player is distracted trying to evade or fight a Volatile. Because they can transform rather spontaneously, especially during a pursuit, they make navigating Harran at nighttime more risky, and trying to esape or hide from an ongoing pursuit even harder.

GameSpot Expert Reviews

Strategy

  • A Biter will take a few seconds to transform into a Night Walker, and the animation and noises it makes during the transformation will be fairly obvious. Take advantage of this delay by running out of its vision range (assuming you are undetected), or killing it before the transformation can complete.
  • Night Walkers are vulnerable to UV light just like Volatiles are, and will stop running to shield their eyes. Shine your UV flashlight and use flares to buy yourself more time and distance during a chase.
  • Like Volatiles (and unlike Virals), Night Walkers run faster than Kyle and will catch up to him on a straight path, unless he is using a speed potion. Climb, slide, jump over obstacles, and make sharp turns to distance yourself.
  • When being pursued, try to avoid large groups of Biters. As long as the player is being chased and Biters are near, it is guaranteed that enough will transform into Night Walkers to make escape even more problematic for the player.
  • Killing a Night Walker with the Takedown ability will not alert the rest of the horde.

Trivia

  • During the final mission of the main story, biters can be seen turning into Night Walkers during the day, which is a rare occasion.
  • The infected that attacked Kyle Crane in the game's introductory cutscene appear to be Night Walkers, given the fact that they look like Biters but run like a Viral. Although Biters can transform into Night Walkers in the Following, no Night Walkers are seen during the daytime in the Slums in-game.
  • Unlike the Volatiles that run back to Dark Areas at 06:00, instead the Night Walkers will transform back into normal Biters or sometimes shield their eyes from the sunlight, meaning players can take advantage and easily kill the blinded Night Walker.