Dying Light Wiki
Dying Light Wiki
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{{Stub}}A '''Medkit''' is a craftable utility in ''[[Dying Light]], ''which restores health points. '''Medkits '''can also be found in certain areas such as in the back of ambulances or at checkpoints like the one on the bridge. They can also be obtained from most vendors and through quartermasters.
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A '''Medkit''' is a craftable utility in ''[[Dying Light]], ''which heals wounds. The '''Medkit '''can also be found already made in certain areas such as the back of ambulances, or obtained from most of vendors and through quartermasters.
 
   
 
'''Medkit''' will heal the player by an amount of 100 HP. Later on in game when you acquire '''Sturdiness, ''' '''Sturdiness II''', and Ultimate Survivor it will often take 2 medkits to fully recover your health.
 
'''Medkit''' will heal the player by an amount of 100 HP. Later on in game when you acquire '''Sturdiness, ''' '''Sturdiness II''', and Ultimate Survivor it will often take 2 medkits to fully recover your health.
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<p>'''Description'''<br />Everything required to heal wounds and bruises. </p><p>Quantity Produced: 2</p>
 
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'''Military Medkit''' are stronger more effective medkits that can only be found in Dying Light: The Following DLC. They can be found in water towers, radio towers, or in police vans/cars. They cannot be crafted.
Price: 200
 
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'''Hard Mode'''
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In hard mode, the medkit works slightly differently. It will heal over time (rate of about 2.5 hp/s) instead of instantly.
 
<p>'''Description'''<br />Everything required to heal wounds and bruises. </p><p>Quantity Produced: 1 (If the skill [[Crafting_Expertise|crafting expertise]] is acquired 2 medkits will be produced)</p>Price: 200
   
 
NOTE: this may also be crafted from 3 herbs or with 4 underwater algae
 
NOTE: this may also be crafted from 3 herbs or with 4 underwater algae
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<table border="1" cellpadding="1" cellspacing="1" style="width: 500px;"><tr><th scope="col"> </th><th scope="col"><p>Components</p></th></tr><tr><td>1x</td><td>[[Alcohol]]
 
<table border="1" cellpadding="1" cellspacing="1" style="width: 500px;"><tr><th scope="col"> </th><th scope="col"><p>Components</p></th></tr><tr><td>1x</td><td>[[Alcohol]]
 
</td></tr><tr><td>1x</td><td>[[Gauze]]
 
</td></tr><tr><td>1x</td><td>[[Gauze]]
 
</td></tr></table>
 
</td></tr></table>
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==Trivia==
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*If the player looks very, very closely on a medkit, they can see that the text on the side is about stickers, which is out of place for this, though it can be assumed it is only there as filler text.
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 
[[Category:Utilities]]
 
[[Category:Utilities]]

Revision as of 08:17, 5 September 2018

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A Medkit is a craftable utility in Dying Light, which restores health points. Medkits can also be found in certain areas such as in the back of ambulances or at checkpoints like the one on the bridge. They can also be obtained from most vendors and through quartermasters.

Medkit will heal the player by an amount of 100 HP. Later on in game when you acquire Sturdiness, Sturdiness II, and Ultimate Survivor it will often take 2 medkits to fully recover your health.

Military Medkit are stronger more effective medkits that can only be found in Dying Light: The Following DLC. They can be found in water towers, radio towers, or in police vans/cars. They cannot be crafted.

Hard Mode

In hard mode, the medkit works slightly differently. It will heal over time (rate of about 2.5 hp/s) instead of instantly.

Description
Everything required to heal wounds and bruises. 

Quantity Produced: 1 (If the skill crafting expertise is acquired 2 medkits will be produced)

Price: 200

NOTE: this may also be crafted from 3 herbs or with 4 underwater algae

 

Components

1xAlcohol
1xGauze


GameSpot Expert Reviews

Trivia

  • If the player looks very, very closely on a medkit, they can see that the text on the side is about stickers, which is out of place for this, though it can be assumed it is only there as filler text.