Dying Light Wiki
Dying Light Wiki
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{{Stub}}
 
{{Stub}}
The '''Infected''', sometimes known as '''zombies'''<ref name="theradbrad">[https://www.youtube.com/watch?v=RLHR5smxbsc Dying Light Walkthrough Gameplay Part 1 - Awakening - Campaign Mission 1 (PS4 Xbox One)]</ref> are the primary enemy in ''[[Dying Light]]''.
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The '''Infected''', sometimes known as '''zombies'''<ref name="theradbrad">[https://www.youtube.com/watch?v=RLHR5smxbsc Dying Light Walkthrough Gameplay Part 1 — Awakening — Campaign Mission 1 (PS4 Xbox One)]</ref> are the primary enemy in ''[[Dying Light]]''.
   
==Overview==
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== Overview ==
The Infected were normal men and women who contracted the [[Harran virus]] that spread through the entire city of [[Harran]].<ref name="introvid">[https://www.youtube.com/watch?v=6asWSk8cXY8 Dying Light - Intro]</ref> They possess reduced higher brain function, and attack and subsequently infect any uninfected targets around them on sight, mainly with their arms or with handheld weapons. The combat system in ''Dying Light'' allows the player to cut or break an Infected's arm or knock them down, which will prevent the infected from using that specific limb or limbs to attack the player.<ref name="2013demo">[https://www.youtube.com/watch?v=VikNVBxps1Y Dying Light - 12-Minute Gameplay Walkthrough]</ref>
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The Infected were normal men and women who contracted the [[Harran Virus]] that spread through the entire city of [[Harran]].<ref name="introvid">[https://www.youtube.com/watch?v=6asWSk8cXY8 Dying Light — Intro]</ref> They possess reduced higher brain function, and attack and subsequently infect any uninfected targets around them on sight, mainly with their arms or with handheld weapons. The combat system in ''Dying Light'' allows the player to cut or break an Infected's arm or knock them down, which will prevent the infected from using that specific limb or limbs to attack the player.<ref name="2013demo">[https://www.youtube.com/watch?v=VikNVBxps1Y Dying Light — 12-Minute Gameplay Walkthrough]</ref>
 
===Biology===
 
   
 
=== Biology ===
 
The biology for common infected is similar to a human's. When you strike at the biters with a blunt weapon, you can see that their bones are structured normally, proving that common infected are normal. The Harran Virus can and will alter the infected's biology when the sun goes down, increasing their motor co-ordination and sensory capabilities to make them deadly hunters. The Special infected are a different story; the Harran virus causes severe mutations, from the UV- vulnerable [[Volatile]] to the muscle-altered [[Demolisher]]. Mutations must be either really slow to create something this mutated, or the mutations are fast but use massive amounts of energy to generate new cells.
 
The biology for common infected is similar to a human's. When you strike at the biters with a blunt weapon, you can see that their bones are structured normally, proving that common infected are normal. The Harran Virus can and will alter the infected's biology when the sun goes down, increasing their motor co-ordination and sensory capabilities to make them deadly hunters. The Special infected are a different story; the Harran virus causes severe mutations, from the UV- vulnerable [[Volatile]] to the muscle-altered [[Demolisher]]. Mutations must be either really slow to create something this mutated, or the mutations are fast but use massive amounts of energy to generate new cells.
  +
===Behavior===
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=== Behavior ===
In ''Dying Light, ''the infected have a behavior that mainly depends on the "Day/Night cycle". During the day, the infected are sluggish and cumbersome, and also lack the ability to climb and run after the player (with the exception of [http://dyinglight.wikia.com/wiki/Viral Virals] ) which enables the player to move more freely around the environment. During the night, the infected tend to be stronger and more agile, thus making it more dangerous for the player to roam around freely.
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In ''Dying Light'', the infected have a behavior that mainly depends on the «Day/Night cycle». During the day, the infected are sluggish and cumbersome, and also lack the ability to climb and run after the player (with the exception of [[Viral]]s) which enables the player to move more freely around the environment. During the night, the infected tend to be stronger and more agile, thus making it more dangerous for the player to roam around freely.
   
 
== Types ==
 
== Types ==
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==== Common Infected ====
 
==== Common Infected ====
 
* [[Biter]]
 
* [[Biter]]
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* [[Biter#Bruiser (The Following)|Bruiser]]
 
* [[Viral]]
 
* [[Viral]]
 
* [[Gas Tank]]
 
* [[Gas Tank]]
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* [[Night Hunter]]
 
* [[Night Hunter]]
   
==== [[Freaks of Nature]] ====
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==== [[Freaks of Nature|Freaks of Nature/Infected Leaders]] ====
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* Behemoth (Leader of Demolishers)
* Beelzebufo
 
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* Beelzebufo (Leader of Toads)
* Holler
 
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* Holler (Secondary Leader of Demolishers)
* David
 
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* David (Leader of Virals)
* Goliath
 
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* Goliath (Leader of Biters)
* Thor
 
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* Thor (Leader of Goons)
* Behemoth
 
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* [[The Mother|Jasmine/The Mother]] (Presumably; Mother of the Children of the Sun and Leader of Volatiles, Bolters and Screamers)
   
 
==== Characters (Turned Infected) ====
 
==== Characters (Turned Infected) ====
* [[Kyle Crane]] (Night Hunter)
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* [[Kyle Crane]] (Night Hunter, determinant)
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* [[Mark]]'s Unknown Brother (Biter)
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* [[Runners|Unnamed Runner]] (Viral; Presumably)
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* [[Harika Bozkurt]] (Biter)
 
* [[Jade Aldemir]] (Viral)
 
* [[Jade Aldemir]] (Viral)
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* [[Enver Halim]] (Demolisher)
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* [[Ziya's Son]] (Screamer)
 
* [[Rahim Aldemir]] (Viral-Biter)
 
* [[Rahim Aldemir]] (Viral-Biter)
 
* [[Sabit]] (Volatile)
 
* [[Sabit]] (Volatile)
* [[The Mother|Jasmine/The Mother ]](Sentient-volatile)
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* [[The Mother ]] (Sentient-volatile)
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* [[Jasmine]] (Biter)
 
* [[Dara]] (Viral)
 
* [[Dara]] (Viral)
 
* [[Dawud Togan]] (Viral)
 
* [[Dawud Togan]] (Viral)
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== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
MaleBiterConcepts.jpg|''Concepts of a male [[Biter]].''
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MaleBiterConcepts.jpg|''Concepts of a male [[Biter]]''
FemaleBiterConcepts.jpg|''Concepts of a female [[Biter]].''
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FemaleBiterConcepts.jpg|''Concepts of a female [[Biter]]''
GoonConcept.jpg|''Final concept of the [[Goon]].''
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GoonConcept.jpg|''Final concept of the [[Goon]]''
DemolisherConcept.jpg|''Final concept of the [[Demolisher]].''
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DemolisherConcept.jpg|''Final concept of the [[Demolisher]]''
BomberConcepts.jpg|''Concepts of the [[Bomber]].''
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BomberConcepts.jpg|''Concepts of the [[Bomber]]''
ToadConcepts.jpg|''Concepts of the [[Toad]].''
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ToadConcepts.jpg|''Concepts of the [[Toad]]''
BolterConcepts.jpg|''Concepts of the [[Bolter]].''
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BolterConcepts.jpg|''Concepts of the [[Bolter]]''
ScreamerConcepts.jpg|''Concepts of the [[Screamer]].''
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ScreamerConcepts.jpg|''Concepts of the [[Screamer]]''
Toad&VolatileConcept.jpg|''Concepts of the [[Toad]] and the [[Volatile]].''
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Toad&VolatileConcept.jpg|''Concepts of the [[Toad]] and the [[Volatile]]''
UnusedZombieConcept.jpg|''Concept of an unused Infected.''
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UnusedZombieConcept.jpg|''Concept of an unused Infected''
UnusedZombieHead01.jpg|''Head concept of an unused Infected.''
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UnusedZombieHead01.jpg|''Head concept of an unused Infected''
UnusedZombieHead02.jpg|''Head concept of an unused Infected.''
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UnusedZombieHead02.jpg|''Head concept of an unused Infected''
UnusedZombieHead03.jpg|''Head concept of an unused Infected.''
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UnusedZombieHead03.jpg|''Head concept of an unused Infected''
UnusedZombieHead04.jpg|''Head concept of an unused Infected.''
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UnusedZombieHead04.jpg|''Head concept of an unused Infected''
 
</gallery>
 
</gallery>
   
==References==
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== References ==
 
{{Reflist}}
 
{{Reflist}}
   
  +
{{Infected}}
<!-- Interwiki -->
 
  +
[[ru:Заражённые]]
 
 
[[pl:Zarażeni]]
 
[[pl:Zarażeni]]
 
[[ru:Заражённые]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Revision as of 10:42, 14 May 2020

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The Infected, sometimes known as zombies[1] are the primary enemy in Dying Light.

Overview

The Infected were normal men and women who contracted the Harran Virus that spread through the entire city of Harran.[2] They possess reduced higher brain function, and attack and subsequently infect any uninfected targets around them on sight, mainly with their arms or with handheld weapons. The combat system in Dying Light allows the player to cut or break an Infected's arm or knock them down, which will prevent the infected from using that specific limb or limbs to attack the player.[3]

Biology

The biology for common infected is similar to a human's. When you strike at the biters with a blunt weapon, you can see that their bones are structured normally, proving that common infected are normal. The Harran Virus can and will alter the infected's biology when the sun goes down, increasing their motor co-ordination and sensory capabilities to make them deadly hunters. The Special infected are a different story; the Harran virus causes severe mutations, from the UV- vulnerable Volatile to the muscle-altered Demolisher. Mutations must be either really slow to create something this mutated, or the mutations are fast but use massive amounts of energy to generate new cells.

GameSpot Expert Reviews

Behavior

In Dying Light, the infected have a behavior that mainly depends on the «Day/Night cycle». During the day, the infected are sluggish and cumbersome, and also lack the ability to climb and run after the player (with the exception of Virals) which enables the player to move more freely around the environment. During the night, the infected tend to be stronger and more agile, thus making it more dangerous for the player to roam around freely.

Types

Common Infected

Uncommon Infected

Night Infected

Freaks of Nature/Infected Leaders

  • Behemoth (Leader of Demolishers)
  • Beelzebufo (Leader of Toads)
  • Holler (Secondary Leader of Demolishers)
  • David (Leader of Virals)
  • Goliath (Leader of Biters)
  • Thor (Leader of Goons)
  • Jasmine/The Mother (Presumably; Mother of the Children of the Sun and Leader of Volatiles, Bolters and Screamers)

Characters (Turned Infected)

Gallery

References