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'''Consumables''' heal for low amounts, and are readily available in the world. This is counterbalanced by the fact that they are unable to be carried, and are instead consumed upon interaction. Consumables cannot be found on infected themselves, but instead are found in the environment. Often fridges contain a consumable. |
'''Consumables''' heal for low amounts, and are readily available in the world. This is counterbalanced by the fact that they are unable to be carried, and are instead consumed upon interaction. Consumables cannot be found on infected themselves, but instead are found in the environment. Often fridges contain a consumable. |
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Revision as of 22:31, 3 November 2018
Consumables heal for low amounts, and are readily available in the world. This is counterbalanced by the fact that they are unable to be carried, and are instead consumed upon interaction. Consumables cannot be found on infected themselves, but instead are found in the environment. Often fridges contain a consumable.
Consumable | Healing amount |
---|---|
Halva | 6 |
Energy Bar | 7 |
Baklava | 12 |
Dried Fruit | 12 |
Sweets | 13 |
Cookies | 19 |
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