Blueprints are a gameplay element featured in Dying Light. In general, they are used to craft items and for upgrading weaponry.
Weapon Blueprints
In the base game, there are 54 many blueprints that can be modifiable with weapons to increase stats and add various effects. Below are the existing mods available to modify with. When making a blueprint, please look at the requirements for that blueprint in order to craft it.
Note: In Requirements, Weapons that are marked specially (Handsaw, Scythe) mean that they are DLC-only weapons and are not in the base game to craft.
Blueprint | Requirements | Effects | Description | Location | |
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230V |
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Electricity - Medium | For when you want to take someone down, but send the message, “You’re not worth a bullet.” (Or for when you’re out of bullets.) | Found inside a safe zone that is located just north of the Tower in the Slums. The blueprint is placed on a small wooden box, next to the candle. |
Airport Security |
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Electricity - Medium | Prod more than cattle with this bad boy. Just wire up a police baton or a crowbar and turn on the juice - it's a shocker! | Inside a shack, on a shelf near the curved bridge safe zone in the Slums. |
All-In-One |
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You like edge weapons, right? Who doesn't?? The question is, do you also like poison and electricity? And is the answer is OF COURSE YO DO! Combine all three for a good time! | Found on top of the stone tower, just before the stone bridge in Northwestern Old Town. The blueprint is the only collectible inside the tower. |
All-Purpose Toxic Striker |
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Any Melee Weapon | Toxic - Small | Just think of this as a big ol' needle full of poison that you strap onto your weapon. ... 'Cause that's pretty much what it is. | Upper-Town Shops. |
Angel Sword |
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Got something that looks like a sword? Wire it up! This'll put the fear of God in anything it hits! (Till the batteries run out.) | Reward after completing Troll in Old Town. |
Bad Ass |
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Wire up a shorter blade and watch those infected bastards wriggle like fish on a hook! | Found next to the large town square in Eastern Old Town on top of the large blue-ish billboard. |
Bad Hangover |
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Nothing says "Die, you son of a bitch" like massive blunt force trauma. Split open an artery and watch the fun! | Inside the Harran School, in a classroom in the Slums. |
Barbershop |
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Bleeding - Medium | Sharpen a blade juuuuust and watch your enemies bleed for days! (Insert a "close shave" joke here.) | Found inside a small wooden box, on top of a shelf inside a three-story house located south from the first highway curve that continues into a long stretch of road leading straight in the Slums. |
Ben Frankin's Key |
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Any Melee Weapon | Electricity - Small | Use this on a melee weapon and listen to the sizzle of electrocuted flesh! (Do not inhale burning zombie fumes.) | Upper-Town Shops or in Jaffar's Wheestation. |
Bolter Poison |
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Any Melee Weapon | Toxic - Strong | Caught a bolter? Good for you! Now you can create the most toxic poison weapon in the history of Harran! Marvenomous! | After giving Zere the Bolter tissue in Siblings. |
Cattle Stamp |
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Bleeding - Medium | Ever wanted to hit a zombie so hard with a hammer that all its blood falls out? NOW YOU CAN! | Found on a wooden table below a red and white roof (near a vendor) inside a safe zone area north of the main bridge in the Slums. |
Cloud9 |
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Toxic - Medium | What do you get when you combine a big-ass melee weapon with a poison injector? LOTS OF DEAD ZOMBIES. | Found inside the Harran University building in Old Town, in a small room near Spike's quatermaster location. |
Cut'N'Go |
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Impact - Medium | For the runner who wants to electrocute the hell out of some zombies, but doesn't want to spend a lot of time doing it. | Found West of the first safe zone in Old Town, on a white mattress on a roof next to the red carpet. |
Dentist |
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Toxic - Medium | Open wide! This is going to hurt at LEAST as much as a dental drill with no novocaine. | Found on a desk inside a larger beige colored tent, next to the large metal depot near the Jealous Runner challenge in the Slums. |
Electrician |
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Electricity - Medium | Wonder what'd happen if you wired up a hammer or a wrench with some batteries... ? Let's find out!! | Reward after completing Electronic Parts in the Slums. |
Electricutter |
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So... this should open up a good-sized wound... and then cauterize it from the inside? SOLD! | Found inside a chest inside a small room the eastern electric substation in the Slums |
Electrocutioner |
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Electricity - Medium | Want to give a heavy weapon that extra little kick? (Or maybe that BIG extra kick?) Several volts will TOTALLY do the job. | Found on top of the Ember's Tower in Old Town, on the last floor on top of wooden pallets. |
Exorcist |
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Bleeding - Small
Electricity - Medium |
Want to boil your enemies' blood as it's gushing out of their wrecked mangled bodies? Of course you do!! | Reward after escorting Babar Kizil in the Slums. |
Fastball Special |
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Any Melee Weapon | Impact - Small | Any baseball fans out there? Ever felt like knocking a zombie over the back wall? Well, step right up to the plate! | In Shops after reaching Survivor Rank 7. |
Filthy Blade |
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You'd think all the heavy bleeding would flush out the poison out of the wounds here. But you'd be wrong! | On top of shelves inside the storage room of a gas station in the Slums. You need to lockpick the entrance to get in. |
Fire Launcher |
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Don't let the name fool you. You are going to be launching some burning hurt. Right into their faces. On the end of your melee weapon. | Reward after escorting Faruk Korkmaz in the Slums. |
Flame Blade |
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Burning - Medium | Fire this baby up and you'll be like the freakin' angel Gabriel! Except really sweaty... and covered in zombie guts. | Found inside a small circular shaped dome, on top of the building with a metal roof. |
Flap Clap |
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Bleeding - Medium | If you squint your eyes a little, this'll make your sword look like a pair of wings. Wings that hack zombies apart. | During The Museum, on a box after exiting out the water-flooded entrance and before entering the door into the Museum. |
Get Medieval |
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Bleeding - Medium | Wind up a nice hard swing and watch the blood just spray and spray! And spray. Wow, that's a lot of blood. | Found on top of the garden-roof safe zone, inside a small room and on a chair. |
Glowing Stick |
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Take this sparky little gem to a rave and you'll get thrown in jail. Lay it upside a zombie's head, on the other hand, and you've got yourself a show! (And some fire.) | Inside a brown bus on top of the railroad overpass in the the western central Slums. |
God Hammer |
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So you've got lightning, like Zeus... and fire, like Hephaestus... hey, keep using this thing, people might start worshiping YOU! | Inside Umar's workshop, during the Chasing Past quest in Old Town. |
Grill'Em and Kill'Em |
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Because anything worth doing is worth overdoing, this baby will flash-cook AND char your enemies. Thorough! | Reward after completing Lighter Gas in the Slums. |
GTFO |
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Impact - Medium | Just be thankful that this shocking little beauty has a insulated hilt. | Reward after escorting Omar Boz in the Slums. |
GTFO 2.0 |
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Fire and electricity: the BFFs of zombie killing. Oh, and also knives. Fire and electricity and knives. | Inside a yellow van near a supply drop of Rais in the northeastern side of Old Town. |
Heavy Welder |
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Burning - Medium | I don't see how you can improve on a big ol' two-handed weapon. ...Oh wait, yeah I do! With FIRE! | In a box behind a shack in the Northeastern Slums near the river in the Slums. |
Home Run |
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Impact - Medium | Nobody's gonna call "Foul ball" when you use this custom clubber. ...Especially since you're clubbing zombies, not baseballs. | At the end of the side quest The Prodigal Son, inside the room where Alexei hid inside in the Slums. |
Industrial-Grade Leech |
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Any Melee Weapon | Bleeding - Small | Want to make your enemies bleed out? Of course you do! Find out how by following these simple steps! | Lower-Town Shops. |
Pocket Lighter |
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Burning - Medium | All the fun of a blowtorch in a convenient pocket-sized package! | Found inside a pharmacy during the side mission Goodnight Mr. Bahir in the Slums. |
Poison Blast |
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So, imagine if you hit somebody so hard, it literally slammed the poison into all their veins at once. This is kind of like that. | Found inside a beige truck in a parking lot in Eastern Old Town. |
Poison Pen |
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Toxic - Medium | You know the saying, "The pen is mightier than the sword?" Well, this'll make your bludgeon even mightier than the pen. | Found in the Harran Public School area. in the Slums, inside a beige colored tent next to a whiteboard. |
Puff Puff Pass |
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Toxic - Medium | Nothing lad-back about this design. ...Maybe we should call it "Puff Puff Pass CRUNCH". | Reward after escorting Ahmet in the Slums. |
Puke'N'Nuke |
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Look on the bright side... if you're poisoned AND on fire, nobody's going to care if you're tossing your cookies. | Inside a chest found in the Northeastern Slums. After finding a small canyon, approach it from the east and follow the northern line to a grassy platform area. Head west and climb up to a high area with a tree. |
Rooster |
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Bleeding - Medium | Yeah, that blade on top of the hammer does look kind of like a rooster's tail. Plus, "thing that splits your skull open" was already trademarked. | Found inside a large red brick building in Old Town, at the bottom of southeastern tower of the building on a desk nearest the open window. |
Short Circuit |
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Electricity - Medium | Imagine an electric joy buzzer designed by Vlad the Impaler. Fun for all ages! | Found inside a yellow box, inside the fence-enclosed area in the southeastern part of the the central electric network station in the Slums. |
Spiked Collar |
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Bleeding - Medium | Want to turn a blunt weapon into a pointy weapon? I have got you COVERED. | Found inside the Golden Hammer workshop on a desk, in the harbor safe zone in the Slums. |
Standard Issue Hellfire |
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Any Melee Weapon | Burning - Small | When zombies burn, they smell like spoiled barbecue. This will make that your favorite scent! | In Shops. |
Stay Down |
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Impact - Medium | Now you know just what to say after you simultaneously crush and electrocute someone. | Found in the Northeastern Slums, within one of the blue containers next to the safe zone area. |
Stinky Edge |
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Toxic - Medium | Okay, okay, so now your knife smells terrible. It'll do enough damage to make up for it! (My kid named this one. Sorry.) | Found inside a locked room on the second floor of the Bites Motel in the Slums. |
Strobe Knight |
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This electrified beauty is alllll about the cutting. And the bleeding. But mostly the cutting. | On the ground floor of large Eurynomos Bank. On top of the one of the four metal barrels, next to the power generator in Old Town. |
Surprise MFs!!! |
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Well, I know if I were the one getting electrocuted and poisoned, I'D be PLENTY surprised. | Found in a yellow box on top of the largest main bridge pillar in the Slums. |
Thorn Crown |
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Sure, some people might consider it a little sacrilegious. But get your own scalp split open and shocked, and see how you'd describe it! | Found a yellow box on a wooden table, inside the larger garage of a two-story building in the Slums. |
Toxicodendron |
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Toxic - Medium | May cause inflammation, itching, oozing, and a sensation of burning. Poor zombies :( | Found near a dead body in a corner of a area between buildings that are surrounded with a metal fence in Old Town. |
Toxic Reaper |
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Profuse bleeding? Virulent poison? Sounds like a fun Saturday night! | Found inside a tunnel, next to a police van and inside a yellow van in Old Town. |
Tru-Action Electric Baseball |
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Electricity - Medium | Electrocution AND massive blunt force trauma. Makes a great gift for the kids! | Inside a warehouse, in a yellow box within the Slums. |
Water Current |
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Electricity - Medium | Electrify a water pipe and what do you get? A cleaver play on words! (And a good tool for carving in skulls.) | Found on a desk inside a safe zone during the mission First Assignment, north of the long highway turn in the Slums. |
Welder |
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Burning - Medium | Fractured bones! Ruptured skin! Charred, smoking flesh! It practically sells itself! | Found inside of the Jaffar Wheelstation Garage, on a work desk, next to a blue locker. |
Zappo |
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Sure, you'd THINK it was enough to set someone on fire. But no! Now you can electrocute them too! You're welcome. | Reward after escorting Nick Pesto in the Slums. |
Zazhigalka |
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Burning - Medium | I think it is Russian for "smash your enemy's face in and then set him on fire." (I could be wrong.) | Found on top of Zere's bus near the Tower in the Slums, in a yellow box. |
Zombie Classic |
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Electricity - Medium | Electric Machete. Classic, right? Who wouldn't want one in circumstances like these? Here, this is how you create one. Enjoy! | Reward after completing The Prodigal Son in the Slums. |
02 February 2022
12 February 2016
30 January 2015
The Following Weapon Modification Blueprints
In The Following, there are now 45 new blueprints to choose from, and freezing effects can now be applied to weapons. Below are the new blueprints available to craft.
Blueprint |
Requirements |
Effects |
Description | Location | |
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Arrows |
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Ammunition for the bow. Kill enemies silently and effortlessly. Aim for the head! | Sold at the shop at Bilal's Gas Station | ||
Bad Plug |
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Make your enemies dance a jig! (A short, agonizing, fatal jig, but a jig nonetheless.) | |
Big Thunder |
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Strike with the lightning's Fury! You buddies'll start calling you "Thor, God of Thunder!" Maybe! | Reward for killing Behemoth |
Chill Kill |
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Freezing - Small | Re-defining the term "Cold shoulder." | |
Cobra Sting |
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Compound Crossbow |
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Countryside Bane |
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Czesui's Super Zombie Grenade |
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Czesiu's patented Grenade. It's a Super Zombieeeeeee! | |||
Depleter |
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Bleeding - Strong | Drains enemies of... well, everything. The Depleter: truth in advertising! | Reward for killing David & Goliath |
Devil Stick |
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Burning - Strong | The walking stick of the Devil himself! (Certificate of authenticity not included) | |
Dirty Tool |
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Discharger |
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Dripping Edge |
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Electro Tool |
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Electrocute enemies, or tune up a carburetor? The choice is yours! | |
Exsanguinate |
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Bleeding - Strong | Your enemies don't need all that blood! Relieve them of it with this handy Implement! | |
Flame Stabber |
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Frost Bite |
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Haemorrhage |
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Bleeding - Strong | ||
Heavy Venom |
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Reward for killing Holler | ||
Helluva Homerun |
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Burning - Strong | Rain hellfire down on your enemies! Along with blunt force trauma! | |
Hot Swing |
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Burning - Strong | Setting fire to zombies! Fun for the whole family! | Reward for killing Beelzebufo |
Ice Cream |
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Freezing - Small | Taking the effects of "brain freeze" to bold new heights! | |
Iceberg |
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Impact Bolt |
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Land Mine |
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Magma Edge |
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Mysterious Blueprint |
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Nailer |
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Origami 101 |
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Phlebotomizer |
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Portable Charger |
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Roast Blaster |
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Regular Bolt |
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Scorching Summer |
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Stiff Stick |
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Stun Bolt |
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Super Molotov |
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Supernova |
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Timmy's Ballet Grenade |
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Tolga's Folly |
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Toxic Bolt |
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Twilight Phantom |
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Uranophobic Fabaceous
Ornithomancer |
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Uprgraded Crossbow |
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The Following Blueprints (Other)
Throwing Weapon Blueprints
Blueprint | Requirements | Effects/Usage | Description |
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Burning Throwing Stars |
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Throwing stars that set things on fire on contact. They do 25 damage before setting things on fire. | Throwing blades that set enemies on fire?? YES PLEASE! |
Conducting Liquid |
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Throw it to make an infected/human much more likely to be shocked and arc electricity when hit by electric weapons. | There's no need to explain that some liquids conduct electricity, right? Put some water into a bottle, throw that bottle at an infected, attack with an electric weapon. Results? Galvanizing! |
DIY Grenades |
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Explodes doing damage to anything near the explosion. Explosion will draw Virals/Volatiles. | You know that guy who lost his fingers playing with fireworks? Don't be that guy. Chuck these at the enemy and take cover! |
Exploding Throwing Stars |
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Shurikens that explode when they hit an infected/human. They do 25 damage before exploding. | Throwing blades that explode on contact? It's like your birthday came early! |
Exploding Trap Bombs |
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Firecrackers and a better explosive. Explodes after firecrackers end. Explosion draws Virals/Volatiles. |
A more elegant way of saying, "LOOK! WHAT'S THAT OVER THERE??" (If by "elegant" you mean "concussive".) |
Flammable Liquid |
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Throw it at an infected/human to make them more flammable. |
Don't play with matches and alcohol they said. But why not I say! Throw a whisky bottle at an Infected and attack with a fire weapon. Pyromaniacs love it. So should you! |
Freezing Grenades |
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Freezes any infected/human that it explodes near. Explosion will draw Virals/Volatiles. | Stop zombies in their tracks with this baby! Like, literally. Kill'em all! Are you paying attention? |
Freezing Throwing Stars |
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Shurikens that freeze any infected/human. Frozen Volatiles are only frozen for a very short time. They do 25 damage on their own. | See, THIS is why you need to take notes in chemistry class. Shuriken that stun enemies? That's worth a few all-night study sessions, isn't it? |
Kurt's Bombs |
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Firecrackers combined with a better shrapnel explosive. Explodes after firecrackers end, causing heavy bleeding for any infected/human that it explodes near. Explosion draws Virals/Volatiles. | Put some firecrackers and nails into a tin can, apply what you've learned during chemistry classes and enjoy the fruits of your hard labor. Don't burn your fingers! |
Molotovs |
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Throw it, it spreads fire where it hits. |
Just light and throw! No muss, no fuss! (NOT to be confused with the drink of the same name served in bars.) |
Right ball of gloVA |
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Throws a ball of lightning that explodes after a short duration. Does a lot of damage. | Some say gloVA was the greatest of all. Well 'some' say a lot of things. |
Shrapnel Grenades |
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Causes bleeding for any infected/human that it explodes near. Explosion will draw Virals/Volatiles. | If you use this, you have to promise not to scream "NAILED 'EM!" after it goes off. |
Shrapnel Trap Bombs |
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Firecrackers combined with a better shrapnel explosive. Explodes after firecrackers end, causing heavy bleeding for any infected/human that it explodes near. Explosion draws Virals/Volatiles.
Might/might not be better than Kurt's bombs. |
Nails + plastic tube + chemistry. Result? A peculiar device that can draw your enemies to a place, and then massacre them in one sweet explosion. Who wants some? |
Stasis Field Projector |
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Explodes after a very short duration, suspending any enemy around it in mid-air. | Originally developed as a riot control device, this failed design found a new, more deadly use. Not suitable for children under the age of 3. |
Throwing Stars |
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Shurikens that do 88 damage. | Not exactly the kind of thing you would've found in feudal japan, but hey, beggars can't be choosers, right? |
Toxic Grenades |
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Poisons infected/humans that it explodes near. Explosion will draw virals/volatiles. | Talk about the gift that keeps on giving! Poison delivered with every shard of shrapnel! |
Toxic Trap Bombs |
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Firecrackers and a better poison explosive. Explodes after firecrackers end, causing high poison for any infected/human that it explodes near. Explosion draws Virals/Volatiles. | This adds "Step 2" to the firecracker distraction technique. ("Step 2" is "poison those undead fuckers.") |
Utility Blueprints
Blueprint |
Requirements |
Effects/Usage |
Description |
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Claymore Shield |
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Used to block incoming damage (Biters, gunshots, etc). This variant has impact which knocks the target back if blocked at the right time. Note: Requires a shield to craft |
Block at just the right time, and anybody standing in front of you will REALLY wish they hadn't been. Blunt force trauma fun |
Cloak Potion |
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Used blend in amongst hordes of zombies without being detected | Holy shit! This one actually makes you smell so repugnant, the zombies claim you as one of their own! Good job! |
Dahlia's Kidney Potion |
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Used during the side quest "Witch Queen". | "Kidney Stew". Ugh. It's worth a try, but don't expect Dahlia to open up a fine dining restaurant anytime soon. |
Dahlia's Liver Potion |
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Used during the side quest "Witch Queen". | Is invisibility worth sucking down pureéd zombie chitlins? (I wouldn't do it.) |
Dahlia's Shroom Potion |
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Used during the side quest "Witch Queen". | Pretty sure shrooms aren't supposed to have this effect. Or taste like this. Or fail horribly. |
Firecrackers |
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Used to distract Biters, Virals or even Volatiles. | Got some zombies that need distracting? Just toss these little babies at 'em and run right past! ... GOD, zombies are dumb. |
Flares |
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Keeps Volatiles and other zombies away from you at night if you stay in the light. Be prepared to throw a few. | Pop one of these open and the whole city'll see it! Plus it'll keep the Infected off of you, long as you stay in the light. It's a win-win! |
Freezing Shield |
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Used to block incoming damage (Biters, gunshots, etc). This variant freezes the target if blocked at the right time. NOTE: Requires a Shield to craft |
Nothing better than rendering your enemies immobile! Use this fine piece of engineering properly to see what it feels like! |
Lockpicks |
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Used to pick locked boxes, chests and doors. | Got a lock you need opened? Got some hand-eye coordination and a little patience? You are GOOD TO GO! |
Medkit |
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Restores 100 health. | Everything required to heal wounds and bruises. |
Natural Medkit |
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Alternitive way to make Medkits. | This will heal you, but don't be surprised if you get the urge to eat some granola afterward. |
Night Hunter Booster |
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Increases speed, resistance, night vision, and stamina for a short time. | Potion made from everything but the kitchen sink. It does everything. Seriously. Save this for a special occasion. |
Night Vision Booster |
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Increases night vision for a short time. | Hey! Wanna see in the dark? Are you SURE? Then chug down this tasty beverage! |
Resistance Booster |
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Increases resistance to damage for a short time. | Get tougher - at least for a few precious seconds. Gulp, gulp, gulp this and you'll be more resistant than ever. Shame it's not working as good against the flu... |
Shield |
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Used to block incoming damage (Biters, bullets, etc). | Who wants to go through life defenseless? Not you, that's who! Cobble one of these gems together and put a good, solid barrier between you and all those zombie teeth! (Doubles as an umbrella.) |
Sophia's Healing Recipe |
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Alternitive way to make Medkits. | A recipe for naural medicine. In other words: how to create medkits from Algae. |
Speed Booster |
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Increases speed for a short time. | You want to be able to run like you got six extra legs? Get yourself a bellyful of this concoction! |
Stamina Booster |
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Increases stamina for a short time. | Crunch up some of the local flora in the right proportions and you'll get a kick-ass energy drink. Goodbye, fatigue! |
Tesla Shield |
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Used to block incoming damage (Biters, gunshots, etc). This variant electrocutes the target if blocked at the right time. NOTE: Requires a Shield to craft |
Want to turn your enemies into twitching, frying corpses? Block the right way with this baby and you can watch 'em dance! |
Zaid's Flares |
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More effective flares that burn brighter and last longer than regular flares. | Zaid's a smart bastard, so his flares work longer than the regular ones. It's harder to make them, though... |
Buggy Parts
Brakes
Brakes Part Level |
Parts Required |
Braking |
Condition |
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Level 1 |
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40 | 100 |
Level 2 |
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54 | 100 |
Level 3 |
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66 | 105 |
Level 4 |
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78 | 105 |
Level 5 |
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90 | 110 |
Experimental (Level 6) |
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100 | 110 |
Engine
Engine Part Level |
Parts Required |
Top Speed |
Condition |
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Level 1 |
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40 | 120 |
Level 2 |
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54 | 120 |
Level 3 |
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66 | 125 |
Level 4 |
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78 | 125 |
Level 5 |
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90 | 130 |
Experimental (Level 6) |
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100 | 130 |
Suspension
Suspension Part Level |
Parts Required |
Handling |
Condition |
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Level 1 |
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40 | 90 |
Level 2 |
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54 | 95 |
Level 3 |
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66 | 100 |
Level 4 |
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78 | 105 |
Level 5 |
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90 | 110 |
Experimental (Level 6) |
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100 | 120 |
Traction
Traction Part Level |
Parts Required |
Grip |
Condtion |
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Level 1 |
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40 | 100 |
Level 2 |
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54 | 100 |
Level 3 |
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66 | 105 |
Level 4 |
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78 | 105 |
Level 5 |
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90 | 110 |
Experimental (Level 6) |
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100 | 110 |
Turbo
Turbo Part Level |
Parts Required |
Acceleration |
Condtion |
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Level 1 |
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40 | 80 |
Level 2 |
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54 | 80 |
Level 3 |
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66 | 85 |
Level 4 |
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78 | 85 |
Level 5 |
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90 | 90 |
Experimental (Level 6) |
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100 | 90 |
Downloadable Content Blueprints
Blueprint |
Requirements |
Description |
Availability | |
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Bozak Bow |
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Want to shoot someone in the head WITHOUT announcing it to the whole city? Trade in the 'bang-bang' for some 'twang-twang' with the Bozak Bow! | Obtained by completing all of Bozak's Trials in the Bozak Horde DLC | |
Buzz Killer |
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Sledgehammer + two buzz saws - more fun than one guy should have. (For extra fun, try this out on big armored enemies like the Demolishers!) | Obtained by purchasing the Ultimate Survivor Bundle DLC |
The Constable |
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I call this the "The Constable". It's kind of what would happen if Nikola Tesla were Sheriff. | Obtained by purchasing the Ultimate Survivor Bundle DLC |
Electric Arrows |
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Special ammunition for the bow. Electrocute your enemies from distance. Nice, huh? | Obtained by killing 10 Virals in the Bozak Horde DLC | |
Exploding Arrows |
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Special ammunition for the bow. Better than homing missiles. Sly! | Obtained by completing the Bozak Horde DLC in under 31 minutes | |
Incendiary Arrows |
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Special ammunition for the bow. Set enemies on fire and watch them burn, burn, burn! | Obtained by killing 10 Bolters in the Bozak Horde DLC | |
Lacerator |
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This handy two-hander looks just like a standard garden rake... in HELL. See how many Infected you can slice open in one swing! | Obtained by purchasing the Ultimate Survivor Bundle DLC |
Marksman Rifle |
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Why not use modern technology when it's available, right? Use the power of the HASS system (Highly Advanced Survivor Smarts) to give this rifle extra precision. | Obtained by purchasing the Gun Psycho Bundle DLC |
Night Club |
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So you say you want to blind your enemies at the same time that you're electrocuting them and setting them on fire? Not EVEN a problem. | Obtained by purchasing the Ultimate Survivor Bundle DLC |
Ranger Bow |
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If you're trapped in a quarantined, zombie-infested city, archery is one of the few leisure activities that you can really practice. Craft this baby and practice a lot. You'll like it. It's almost like yoga. Or pilates. | Obtained by purchasing the Harran Ranger Bundle DLC | |
Ranger's Arrows |
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Ammunition for the bow. Kill enemies silently and effortlessly. Aim for the head! | Obtained by purchasing the Harran Ranger Bundle DLC | |
Ranger's Electric Arrows |
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Special ammunition for the bow. Electrocute your enemies from distance. Nice, huh? | Obtained by purchasing the Harran Ranger Bundle DLC | |
Ranger's Exploding Arrows |
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Special ammunition for the bow. Better than homing missiles. Sly! | Obtained by purchasing the Harran Ranger Bundle DLC | |
Ranger's Incendiary Arrows |
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Special ammunition for the bow. Set enemies on fire and watch them burn, burn, burn! | Obtained by purchasing the Harran Ranger Bundle DLC | |
Volatile Hunter Baton |
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Ready to hunt the big game? Prepare for the invasion by adding extra spark to your melee weapons. | Obtained by purchasing the Volatile Hunter Bundle DLC |
Volatile Hunter Knife |
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Ready to hunt the big game? Prepare for the invasion by adding extra spark to your knives. | Obtained by purchasing the Volatile Hunter Bundle DLC |
Volatile Hunter Maul |
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Ready to hunt the big game? Prepare for the invasion by adding extra spark to your sledgehammers. | Obtained by purchasing the Volatile Hunter Bundle DLC |
Volatile Hunter Sword |
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Ready to hunt the big game? Prepare for the invasion by adding extra spark to your swords. | Obtained by purchasing the Volatile Hunter Bundle DLC |
Water 2.0 |
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There's no need to explain that some liquids conduct electricity, right? Put some water into a bottle, throw that bottle at an Infected, attack with an electric weapon. Results? Galvanizing! | Obtained by completing the "Fountain of Youth" Quest as a part of #DrinkForDLC |