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"Razors, sawblades, paper cutters. Not good enough to serve as a weapon, but can be used if you want to make your weapons cut deep."
In-game description

A Blade is a crafting part in Dying Light. They are typically used to craft bleeding weapon modifications as well as various types of throwing stars.

Blueprints[]

Weapon modifications[]

These following weapon modifications require blades to craft

GameSpot Expert Reviews

Base game[]

Blueprint Requirements Effects
Bad hangover
  • Hammer
  • Hatchet
  • Pickaxe
  • Pick
  • Wrench
  • Bleeding - Small
  • Toxic - Medium
Barbershop
  • Blade
  • Cleaver
  • Long knife
  • Military shovel
  • Short knife
  • Bleeding - Medium
Cattle stamp
  • Hammer
  • Bleeding - Medium
Cut'n'go
  • Blade
  • Cleaver
  • Handsaw
  • Khopesh
  • Long sword
  • Machete
  • Scythe
  • Short sword
  • Sickle
  • Impact - Medium
Electricutter
  • Long knife
  • Short knife
  • Electricity - Small
  • Bleeding - Small
Exorcist
  • Blade
  • Cleaver
  • Hammer
  • Handsaw
  • Hatchet
  • Military shovel
  • Pickaxe
  • Pick
  • Short sword
  • Sickle
  • Wrench
  • Bleeding - Small
  • Electricity - Small
Filthy blade
  • Long knife
  • Short knife
  • Bleeding - Medium
  • Toxic - Small
Flap clap
  • Handsaw
  • Khopesh
  • Long sword
  • Machete
  • Scythe
  • Short sword
  • Sickle
  • Bleeding - Medium
Get medieval
  • Axe
  • Hatchet
  • Pickaxe
  • Pick
  • Bleeding - Medium
Industrial-grade leech
  • Any melee weapon
  • Bleeding - Small
Poison blast
  • Axe
  • Pickaxe
  • Sledgehammer
  • Bleeding - Medium
  • Toxic - Medium
Rooster
  • Sledgehammer
  • Bleeding - Medium
Spiked collar
  • Bat
  • Pipe
  • Bleeding - Medium
Strobe knight
  • Khopesh
  • Long sword
  • Machete
  • Bleeding - Medium
  • Electricity - Medium
Thorn crown
  • Bat
  • Pipe
  • Bleeding - Small
  • Electricity - Small
Toxic reaper
  • Blade
  • Cleaver
  • Handsaw
  • Khopesh
  • Long sword
  • Machete
  • Scythe
  • Short sword
  • Sickle
  • Bleeding - Medium
  • Toxic - Medium

The Following[]

Blueprint Requirements Effects
Depleter
  • Hammer
  • Sledgehammer
  • Bleeding - Strong
Exsanguinate
  • Long knife
  • Short knife
  • Sickle
  • Bleeding - Strong
Haemorrhage
  • Axe
  • Hatchet
  • Pick
  • Pickaxe
  • Bleeding - Strong
Nailer
  • Baseball bat
  • Bleeding - Strong
Phlebotomizer
  • Blade
  • Cleaver
  • Handsaw
  • Khopesh
  • Long sword
  • Machete
  • Scythe
  • Short sword
  • Bleeding - Strong

Other[]

Other blueprints which require blades to craft

Blueprint Requirements Effects/Usage
Burning throwing stars Shurikens that set things on fire on contact. They do 25 damage before setting things on fire.
Exploding throwing stars Shurikens that explode when they hit an infected/human. They do 25 damage before exploding.
Freezing throwing stars Shurikens that freeze any infected/human. Frozen volatiles are only frozen for a very short time. They do 25 damage on their own.
Throwing stars Shurikens that do 88 damage.

DLC[]

These following DLC items require blades to craft

Blueprint Requirements Effects
Buzz killer
  • Sledgehammer
  • Bleeding - Medium
Lacerator
  • Floor plank
  • Nailed plank
  • Plain plank
  • Table leg
  • Bleeding - Medium

Trivia[]

  • Despite its description, there is only one in-game model for blades

Gallery[]

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